{
 "id": "vehicle.military-land.tank/chi-ha-tank",
 "version": 1,
 "name": "Type 97 Chi-Ha-style tank (WWII)",
 "summary": "Type 97 Chi-Ha style medium tank; articulated healthy asset plus tank-damage/v1 swaps and burnt wreck, no insignia.",
 "tags": [
  "97",
  "chi",
  "era-ww2",
  "ha",
  "japan",
  "land",
  "military",
  "style",
  "tank",
  "type",
  "vehicle",
  "wwii"
 ],
 "style": "realistic",
 "status": "approved",
 "frame": {
  "contract": "library/tracked-+Z-front-+X-left-origin-ground-centre",
  "up": "+Y",
  "unit": "m",
  "front": "+Z"
 },
 "size": {
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   "l": 5.52,
   "h": 2.23
  },
  "source": "measured",
  "class_band": "vehicle.military-land.tank",
  "band_axis": "length",
  "band": [
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   11
  ],
  "in_band": false,
  "scale_to_class": 1.0
 },
 "bounds": {
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    0.0,
    -2.76
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    2.23,
    2.76
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   "maxX": 1.165,
   "minZ": -2.76,
   "maxZ": 2.76,
   "source": "measured"
  },
  "collider": {
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    {
     "type": "box",
     "x": 0.0,
     "y": 1.115,
     "z": 0.0,
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     "hy": 1.115,
     "hz": 2.76
    }
   ],
   "source": "guessed"
  }
 },
 "placement": {
  "role": null,
  "notes": null,
  "source": null
 },
 "sockets": [
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   "name": "wheel_l1",
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   "parent": "Wheel_L1",
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    0.738,
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    0,
    0,
    1
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   "parent": "Wheel_L2",
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    1
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   "name": "exhaust",
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   "name": "fx_engine",
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   "name": "light_head_l",
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  {
   "name": "light_head_r",
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  },
  {
   "name": "seat_driver",
   "role": "seat",
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   "pos": [
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  },
  {
   "name": "fx_hatch",
   "role": "fx",
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   "pos": [
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   "rot": null,
   "source": "authored"
  },
  {
   "name": "muzzle",
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   "rot": null,
   "source": "authored"
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  {
   "name": "seat_commander",
   "role": "seat",
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   "pos": [
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   "rot": null,
   "source": "authored"
  }
 ],
 "nodes": {
  "body": [
   "Hull"
  ],
  "wheels": [
   "Wheel_L1",
   "Wheel_L2",
   "Wheel_L3",
   "Wheel_L4",
   "Wheel_L5",
   "Wheel_L6",
   "Wheel_L7",
   "Wheel_L8",
   "Wheel_L9",
   "Wheel_L10",
   "Wheel_L11",
   "Wheel_R1",
   "Wheel_R2",
   "Wheel_R3",
   "Wheel_R4",
   "Wheel_R5",
   "Wheel_R6",
   "Wheel_R7",
   "Wheel_R8",
   "Wheel_R9",
   "Wheel_R10",
   "Wheel_R11"
  ],
  "steer": [],
  "turret": [
   "Turret"
  ],
  "guns": [
   "Gun"
  ],
  "barrels": [
   "Barrel"
  ],
  "tracks": [
   "Track_L",
   "Track_R"
  ],
  "doors": [
   "Hatch_Commander",
   "Hatch_Driver"
  ],
  "damage": {
   "contract": "tank-damage/v1",
   "states": [
    "healthy",
    "stripped",
    "hit",
    "immobilised",
    "gun-out",
    "wreck"
   ],
   "parts": [
    {
     "node": "Part_EngineGrille_L",
     "twin": "Dmg_EngineGrille_L",
     "zone": "top",
     "pos": [
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    {
     "node": "Part_EngineGrille_R",
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    },
    {
     "node": "Part_Fender_FL",
     "twin": "Dmg_Fender_FL",
     "zone": "left",
     "pos": [
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      1.224
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    },
    {
     "node": "Part_Fender_FR",
     "twin": "Dmg_Fender_FR",
     "zone": "right",
     "pos": [
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      1.224
     ]
    },
    {
     "node": "Part_Fender_RL",
     "twin": "Dmg_Fender_RL",
     "zone": "left",
     "pos": [
      0.961,
      1.172,
      -1.265
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    },
    {
     "node": "Part_Fender_RR",
     "twin": "Dmg_Fender_RR",
     "zone": "right",
     "pos": [
      -0.961,
      1.172,
      -1.265
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    },
    {
     "node": "Part_Headlamp_L",
     "twin": null,
     "zone": "front",
     "pos": [
      0.711,
      1.172,
      1.916
     ]
    },
    {
     "node": "Part_Headlamp_R",
     "twin": null,
     "zone": "front",
     "pos": [
      -0.711,
      1.172,
      1.916
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    },
    {
     "node": "Part_Jack",
     "twin": "Dmg_Jack",
     "zone": "rear",
     "pos": [
      0.0,
      1.242,
      -2.365
     ]
    },
    {
     "node": "Part_LampGuard_L",
     "twin": null,
     "zone": "front",
     "pos": [
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      1.916
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    },
    {
     "node": "Part_LampGuard_R",
     "twin": null,
     "zone": "front",
     "pos": [
      -0.711,
      1.172,
      1.916
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    },
    {
     "node": "Part_MufflerGuard_L",
     "twin": "Dmg_MufflerGuard_L",
     "zone": "left",
     "pos": [
      0.949,
      1.342,
      -1.992
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    },
    {
     "node": "Part_MufflerGuard_R",
     "twin": "Dmg_MufflerGuard_R",
     "zone": "right",
     "pos": [
      -0.949,
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      -1.992
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    },
    {
     "node": "Part_Muffler_L",
     "twin": "Dmg_Muffler_L",
     "zone": "left",
     "pos": [
      0.949,
      1.342,
      -1.992
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    },
    {
     "node": "Part_Muffler_R",
     "twin": "Dmg_Muffler_R",
     "zone": "right",
     "pos": [
      -0.949,
      1.342,
      -1.992
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    },
    {
     "node": "Part_PioneerTools",
     "twin": null,
     "zone": "top",
     "pos": [
      -0.336,
      1.242,
      -1.389
     ]
    },
    {
     "node": "Part_SpareTracks",
     "twin": null,
     "zone": "front",
     "pos": [
      0.474,
      1.162,
      1.946
     ]
    },
    {
     "node": "Part_Toolbox_L",
     "twin": "Dmg_Toolbox_L",
     "zone": "left",
     "pos": [
      0.952,
      1.362,
      -1.14
     ]
    },
    {
     "node": "Part_Toolbox_R",
     "twin": "Dmg_Toolbox_R",
     "zone": "right",
     "pos": [
      -0.952,
      1.362,
      -1.14
     ]
    },
    {
     "node": "Part_TowCable",
     "twin": null,
     "zone": "rear",
     "pos": [
      -0.395,
      0.893,
      -2.468
     ]
    },
    {
     "node": "Part_Turret_Cupola",
     "twin": "Dmg_Turret_Cupola",
     "zone": "turret",
     "pos": [
      0.104,
      1.959,
      0.323
     ]
    },
    {
     "node": "Part_Turret_LoopAntenna",
     "twin": "Dmg_Turret_LoopAntenna",
     "zone": "turret",
     "pos": [
      -0.429,
      2.102,
      0.024
     ]
    },
    {
     "node": "Part_Turret_RadioRail",
     "twin": "Dmg_Turret_RadioRail",
     "zone": "turret",
     "pos": [
      0.104,
      2.047,
      0.482
     ]
    },
    {
     "node": "Part_Turret_Sight",
     "twin": "Dmg_Turret_Sight",
     "zone": "turret",
     "pos": [
      -0.242,
      1.987,
      1.07
     ]
    }
   ],
   "scars": {
    "hull-front": "Scar_Hull_Front",
    "hull-l": "Scar_Hull_L",
    "hull-r": "Scar_Hull_R",
    "hull-rear": "Scar_Hull_Rear",
    "turret-front": "Scar_Turret_Front",
    "turret-l": "Scar_Turret_L",
    "turret-r": "Scar_Turret_R",
    "turret-rear": "Scar_Turret_Rear"
   },
   "broken": {
    "Track_L": "Track_L_Broken",
    "Track_R": "Track_R_Broken",
    "Gun": "Gun_Broken"
   },
   "wreck": {
    "hull": "Wreck_Hull",
    "turret": "Wreck_Turret"
   },
   "attach": {
    "Hull_Damage": "Hull",
    "Turret_Damage": "Turret"
   },
   "file": {
    "key": "damage_glb",
    "tris": 79952,
    "bytes": 917224,
    "gpu_mb_decoded": 3.9
   },
   "fx": {
    "ammo": [
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    ],
    "engine": [
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     1.242,
     -1.588
    ],
    "hatch": [
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     2.077,
     0.323
    ]
   },
   "how": "load files.damage_glb once, add it at the tank origin, hide all of it; put Turret_Damage under the node in attach (same pivot); hit = show a Scar_ and swap a Part_ for its twin; stripped = hide Part_ nodes (or throw them); broken = swap the node for its _Broken twin; wreck = hide the whole healthy file, show Wreck_Hull (+ Wreck_Turret, which may be thrown off). Paint in both files takes the same colour."
  },
  "axes": {
   "Gun": {
    "yaw": [
     0,
     1,
     0
    ],
    "pitch": [
     -1,
     0,
     0
    ]
   },
   "Turret": [
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    1,
    0
   ],
   "Barrel": [
    0,
    0,
    -1
   ]
  },
  "limits": {
   "Gun": {
    "yaw": [
     0,
     0
    ],
    "pitch": [
     -0.12,
     0.35
    ]
   },
   "Barrel": [
    0,
    0.35
   ]
  }
 },
 "paint": {
  "encoding": "material factor",
  "material": "Paint",
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   [
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   [
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   [
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  ],
  "names": [
   "khaki brown",
   "olive drab",
   "forest green",
   "desert tan",
   "field grey",
   "winter white"
  ],
  "colour_space": "linear",
  "how": "set the Paint material's color (linear RGB) to recolour; nothing else uses Paint"
 },
 "render": {
  "tris": 107337,
  "verts": 144285,
  "materials": 6,
  "draw_calls": 145,
  "textures": [
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