{
 "id": "vehicle.military-land.tank/renault-ft-tank",
 "version": 1,
 "name": "Renault FT-style light tank (WWI)",
 "summary": "Renault FT-style WWI two-man light tank with articulated running gear, 37 mm gun, riveted octagonal turret and full damage kit.",
 "tags": [
  "era-ww1",
  "france",
  "ft",
  "land",
  "light",
  "military",
  "renault",
  "style",
  "tank",
  "vehicle",
  "wwi"
 ],
 "style": "realistic",
 "status": "approved",
 "frame": {
  "contract": "library/tracked-+Z-front-+X-left-origin-ground-centre",
  "up": "+Y",
  "unit": "m",
  "front": "+Z"
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   "l": 5.0,
   "h": 2.14
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  "class_band": "vehicle.military-land.tank",
  "band_axis": "length",
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   11
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  "in_band": false,
  "scale_to_class": 1.0
 },
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   "maxX": 0.87,
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     "hy": 1.07,
     "hz": 2.5
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   "source": "guessed"
  }
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 "placement": {
  "role": null,
  "notes": null,
  "source": null
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   "name": "fx_engine",
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   "name": "seat_driver",
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 ],
 "nodes": {
  "body": [
   "Hull"
  ],
  "wheels": [
   "Wheel_L1",
   "Wheel_L2",
   "Wheel_L3",
   "Wheel_L4",
   "Wheel_L5",
   "Wheel_L6",
   "Wheel_L7",
   "Wheel_L8",
   "Wheel_L9",
   "Wheel_L10",
   "Wheel_L11",
   "Wheel_L12",
   "Wheel_L13",
   "Wheel_L14",
   "Wheel_L15",
   "Wheel_R1",
   "Wheel_R2",
   "Wheel_R3",
   "Wheel_R4",
   "Wheel_R5",
   "Wheel_R6",
   "Wheel_R7",
   "Wheel_R8",
   "Wheel_R9",
   "Wheel_R10",
   "Wheel_R11",
   "Wheel_R12",
   "Wheel_R13",
   "Wheel_R14",
   "Wheel_R15"
  ],
  "steer": [],
  "turret": [
   "Turret"
  ],
  "guns": [
   "Gun"
  ],
  "barrels": [
   "Barrel"
  ],
  "tracks": [
   "Track_L",
   "Track_R"
  ],
  "doors": [
   "Hatch_Commander",
   "Hatch_Driver"
  ],
  "damage": {
   "contract": "tank-damage/v1",
   "states": [
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    "stripped",
    "hit",
    "immobilised",
    "gun-out",
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     "node": "Part_EngineGrille",
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    {
     "node": "Part_RearAccess",
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     "node": "Part_Skirt_L1",
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    },
    {
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    },
    {
     "node": "Part_TailSkid",
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     "zone": "rear",
     "pos": [
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    },
    {
     "node": "Part_Toolbox_L",
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    },
    {
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    },
    {
     "node": "Part_Tools",
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     "zone": "left",
     "pos": [
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    },
    {
     "node": "Part_Tow_Front",
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     "zone": "front",
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    },
    {
     "node": "Part_Tow_Rear",
     "twin": null,
     "zone": "rear",
     "pos": [
      0.0,
      0.381,
      -1.833
     ]
    },
    {
     "node": "Part_Turret_CupolaCap",
     "twin": "Dmg_Turret_CupolaCap",
     "zone": "turret",
     "pos": [
      0.0,
      2.091,
      0.41
     ]
    },
    {
     "node": "Part_Turret_CupolaRing",
     "twin": "Dmg_Turret_CupolaRing",
     "zone": "turret",
     "pos": [
      0.0,
      2.03,
      0.41
     ]
    },
    {
     "node": "Part_Turret_RearDoor",
     "twin": "Dmg_Turret_RearDoor",
     "zone": "turret",
     "pos": [
      0.0,
      1.668,
      -0.143
     ]
    },
    {
     "node": "Part_Turret_Sight",
     "twin": "Dmg_Turret_Sight",
     "zone": "turret",
     "pos": [
      -0.305,
      1.95,
      0.696
     ]
    }
   ],
   "scars": {
    "hull-front": "Scar_Hull_Front",
    "hull-l": "Scar_Hull_L",
    "hull-r": "Scar_Hull_R",
    "hull-rear": "Scar_Hull_Rear",
    "turret-front": "Scar_Turret_Front",
    "turret-l": "Scar_Turret_L",
    "turret-r": "Scar_Turret_R",
    "turret-rear": "Scar_Turret_Rear"
   },
   "broken": {
    "Track_L": "Track_L_Broken",
    "Track_R": "Track_R_Broken",
    "Gun": "Gun_Broken"
   },
   "wreck": {
    "hull": "Wreck_Hull",
    "turret": "Wreck_Turret"
   },
   "attach": {
    "Hull_Damage": "Hull",
    "Turret_Damage": "Turret"
   },
   "file": {
    "key": "damage_glb",
    "tris": 78102,
    "bytes": 835896,
    "gpu_mb_decoded": 3.1
   },
   "fx": {
    "ammo": [
     0.0,
     0.663,
     0.102
    ],
    "engine": [
     0.0,
     1.377,
     -1.014
    ],
    "hatch": [
     0.0,
     2.04,
     0.41
    ]
   },
   "how": "load files.damage_glb once, add it at the tank origin, hide all of it; put Turret_Damage under the node in attach (same pivot); hit = show a Scar_ and swap a Part_ for its twin; stripped = hide Part_ nodes (or throw them); broken = swap the node for its _Broken twin; wreck = hide the whole healthy file, show Wreck_Hull (+ Wreck_Turret, which may be thrown off). Paint in both files takes the same colour."
  },
  "axes": {
   "Gun": {
    "yaw": [
     0,
     1,
     0
    ],
    "pitch": [
     -1,
     0,
     0
    ]
   },
   "Turret": [
    0,
    1,
    0
   ],
   "Barrel": [
    0,
    0,
    -1
   ]
  },
  "limits": {
   "Gun": {
    "yaw": [
     0,
     0
    ],
    "pitch": [
     -0.12,
     0.35
    ]
   },
   "Barrel": [
    0,
    0.35
   ]
  }
 },
 "paint": {
  "encoding": "material factor",
  "material": "Paint",
  "default": [
   0.16,
   0.19,
   0.11
  ],
  "paints": [
   [
    0.16,
    0.19,
    0.11
   ],
   [
    0.085,
    0.13,
    0.072
   ],
   [
    0.52,
    0.39,
    0.23
   ],
   [
    0.22,
    0.255,
    0.225
   ],
   [
    0.72,
    0.75,
    0.72
   ],
   [
    0.23,
    0.18,
    0.105
   ]
  ],
  "names": [
   "olive drab",
   "NATO green",
   "desert tan",
   "field grey",
   "winter white",
   "khaki brown"
  ],
  "colour_space": "linear",
  "how": "set the Paint material's color (linear RGB) to recolour; nothing else uses Paint"
 },
 "render": {
  "tris": 105638,
  "verts": 131082,
  "materials": 7,
  "draw_calls": 171,
  "textures": [
   {
    "px": [
     1024,
     1024
    ],
    "fmt": "ktx2"
   },
   {
    "px": [
     1024,
     1024
    ],
    "fmt": "ktx2"
   },
   {
    "px": [
     512,
     512
    ],
    "fmt": "ktx2"
   },
   {
    "px": [
     512,
     512
    ],
    "fmt": "ktx2"
   },
   {
    "px": [
     512,
     512
    ],
    "fmt": "ktx2"
   },
   {
    "px": [
     512,
     512
    ],
    "fmt": "ktx2"
   },
   {
    "px": [
     512,
     512
    ],
    "fmt": "ktx2"
   },
   {
    "px": [
     512,
     512
    ],
    "fmt": "ktx2"
   },
   {
    "px": [
     512,
     512
    ],
    "fmt": "ktx2"
   },
   {
    "px": [
     512,
     512
    ],
    "fmt": "ktx2"
   },
   {
    "px": [
     512,
     512
    ],
    "fmt": "ktx2"
   },
   {
    "px": [
     512,
     512
    ],
    "fmt": "ktx2"
   },
   {
    "px": [
     512,
     512
    ],
    "fmt": "ktx2"
   },
   {
    "px": [
     512,
     512
    ],
    "fmt": "ktx2"
   },
   {
    "px": [
     512,
     512
    ],
    "fmt": "ktx2"
   }
  ],
  "gpu_mb_decoded": 7.3,
  "bytes": 1190628,
  "codec": "draco",
  "extensions": [
   "KHR_draco_mesh_compression",
   "KHR_texture_basisu"
  ]
 },
 "rig": null,
 "animations": [],
 "gameplay": {
  "source": "measured"
 },
 "techniques": [
  "baked-pbr",
  "draco",
  "paint-factor",
  "textured"
 ],
 "provenance": {
  "author": "gpt-6-astra (Blender)",
  "source": "jobs/renault-ft-tank-v1",
  "kit": "library-author",
  "job": "renault-ft-tank-v1",
  "feedback": null,
  "imported": "2026-10-07",
  "file_origin": "~/forge-build/forge-assets/jobs/renault-ft-tank-v1/renault-ft-tank.glb"
 },
 "licence": {
  "kind": "owned",
  "game_use": true,
  "raw_redistribute": false,
  "evidence": "Forge Astra Blender job renault-ft-tank-v1 (Nano Banana Pro sheet, CC0 Poly Haven textures: green_metal_rust, metal_plate, rubberized_track, rust_coarse_01, rusty_metal_02, wood_planks)"
 },
 "quality": {
  "gates": "pass: 7 MB of 12 MB texture budget, 105638 tris",
  "judge": null
 },
 "files": {
  "glb": "sha256:1d192bb011c4194e3ebaf61e851cb17e9a3d0b0bdd84e13575423c98438ab609",
  "damage_glb": "sha256:df651f4c99d46202914d6511781b4ca95971a82f247d2567bdeef294ac0658fa"
 },
 "deps": [],
 "release": "sha256:d30adf5f464127d8e74c16327abec6a0aeeacf6163ee95a448f9e33615c3c7e8"
}
