{
 "id": "vehicle.military-land.tank/tiger-heavy-tank",
 "version": 3,
 "name": "Tiger I-style heavy tank (WWII)",
 "summary": "Tiger I library retrofit; original geometry, frame, pivots, seven baked material tiles and six paints retained; tank-damage/v1 files.",
 "tags": [
  "era-ww2",
  "germany",
  "heavy",
  "i",
  "land",
  "military",
  "style",
  "tank",
  "tiger",
  "vehicle",
  "wwii"
 ],
 "style": "realistic",
 "status": "approved",
 "frame": {
  "contract": "library/tracked-+Z-front-+X-left-origin-ground-centre",
  "up": "+Y",
  "unit": "m",
  "front": "+Z"
 },
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   "l": 8.45,
   "h": 3.0
  },
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  "class_band": "vehicle.military-land.tank",
  "band_axis": "length",
  "band": [
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   11
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  "in_band": true,
  "scale_to_class": 1.0
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  },
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     "type": "box",
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     "hx": 1.78,
     "hy": 1.5,
     "hz": 4.225
    }
   ],
   "source": "guessed"
  }
 },
 "placement": {
  "role": null,
  "notes": null,
  "source": null
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 "sockets": [
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   "role": "wheel",
   "parent": "Wheel_L1",
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   "rot": [
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    0,
    0,
    1
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   "steer": false,
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  },
  {
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   "role": "wheel",
   "parent": "Wheel_L2",
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    0,
    0,
    1
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   "name": "fx_engine",
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   "rot": null,
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  },
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   "name": "light_head_r",
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  {
   "name": "seat_driver",
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  {
   "name": "fx_hatch",
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    3.0,
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  },
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   "name": "muzzle",
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  {
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  }
 ],
 "nodes": {
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   "Hull"
  ],
  "wheels": [
   "Wheel_L1",
   "Wheel_L2",
   "Wheel_L3",
   "Wheel_L4",
   "Wheel_L5",
   "Wheel_L6",
   "Wheel_L7",
   "Wheel_L8",
   "Wheel_L9",
   "Wheel_L10",
   "Wheel_R1",
   "Wheel_R2",
   "Wheel_R3",
   "Wheel_R4",
   "Wheel_R5",
   "Wheel_R6",
   "Wheel_R7",
   "Wheel_R8",
   "Wheel_R9",
   "Wheel_R10"
  ],
  "steer": [],
  "turret": [
   "Turret"
  ],
  "guns": [
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   "MG"
  ],
  "barrels": [
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  ],
  "tracks": [
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   "Track_R"
  ],
  "doors": [
   "Hatch_Commander",
   "Hatch_Driver",
   "Hatch_Loader",
   "Hatch_Radio"
  ],
  "damage": {
   "contract": "tank-damage/v1",
   "states": [
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    "stripped",
    "hit",
    "immobilised",
    "gun-out",
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   ],
   "parts": [
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     "node": "Part_ExhaustGuard_R",
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    {
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     "node": "Part_SpareTrack_F10",
     "twin": null,
     "zone": "front",
     "pos": [
      0.582,
      1.026,
      3.109
     ]
    },
    {
     "node": "Part_SpareTrack_F11",
     "twin": null,
     "zone": "front",
     "pos": [
      0.748,
      1.026,
      3.109
     ]
    },
    {
     "node": "Part_SpareTrack_F12",
     "twin": null,
     "zone": "front",
     "pos": [
      0.913,
      1.026,
      3.109
     ]
    },
    {
     "node": "Part_Tools_Glacis",
     "twin": null,
     "zone": "front",
     "pos": [
      -0.145,
      1.385,
      2.91
     ]
    },
    {
     "node": "Part_Tools_L",
     "twin": null,
     "zone": "left",
     "pos": [
      1.533,
      1.537,
      -0.03
     ]
    },
    {
     "node": "Part_Tools_R",
     "twin": null,
     "zone": "right",
     "pos": [
      -1.533,
      1.537,
      -0.03
     ]
    },
    {
     "node": "Part_TowCable_L",
     "twin": null,
     "zone": "left",
     "pos": [
      1.476,
      1.721,
      -0.101
     ]
    },
    {
     "node": "Part_TowCable_R",
     "twin": null,
     "zone": "right",
     "pos": [
      -1.476,
      1.721,
      -0.101
     ]
    },
    {
     "node": "Part_Turret_CupolaRing",
     "twin": "Dmg_Turret_CupolaRing",
     "zone": "turret",
     "pos": [
      0.509,
      2.838,
      -0.3
     ]
    },
    {
     "node": "Part_Turret_Port_L",
     "twin": null,
     "zone": "turret",
     "pos": [
      1.211,
      2.4,
      0.02
     ]
    },
    {
     "node": "Part_Turret_Port_R",
     "twin": null,
     "zone": "turret",
     "pos": [
      -1.211,
      2.4,
      0.02
     ]
    },
    {
     "node": "Part_Turret_RommelBox",
     "twin": "Dmg_Turret_RommelBox",
     "zone": "turret",
     "pos": [
      0.0,
      2.403,
      -1.022
     ]
    },
    {
     "node": "Part_Turret_Smoke_L",
     "twin": "Dmg_Turret_Smoke_L",
     "zone": "turret",
     "pos": [
      1.066,
      2.55,
      1.0
     ]
    },
    {
     "node": "Part_Turret_Smoke_R",
     "twin": "Dmg_Turret_Smoke_R",
     "zone": "turret",
     "pos": [
      -1.066,
      2.55,
      1.0
     ]
    }
   ],
   "scars": {
    "hull-front": "Scar_Hull_Front",
    "hull-l": "Scar_Hull_L",
    "hull-r": "Scar_Hull_R",
    "hull-rear": "Scar_Hull_Rear",
    "turret-front": "Scar_Turret_Front",
    "turret-l": "Scar_Turret_L",
    "turret-r": "Scar_Turret_R",
    "turret-rear": "Scar_Turret_Rear"
   },
   "broken": {
    "Track_L": "Track_L_Broken",
    "Track_R": "Track_R_Broken",
    "Gun": "Gun_Broken"
   },
   "wreck": {
    "hull": "Wreck_Hull",
    "turret": "Wreck_Turret"
   },
   "attach": {
    "Hull_Damage": "Hull",
    "Turret_Damage": "Turret"
   },
   "file": {
    "key": "damage_glb",
    "tris": 81057,
    "bytes": 1261484,
    "gpu_mb_decoded": 3.9
   },
   "fx": {
    "ammo": [
     0.0,
     1.001,
     0.1
    ],
    "engine": [
     0.0,
     1.961,
     -2.03
    ],
    "hatch": [
     0.509,
     3.0,
     -0.3
    ]
   },
   "how": "load files.damage_glb once, add it at the tank origin, hide all of it; put Turret_Damage under the node in attach (same pivot); hit = show a Scar_ and swap a Part_ for its twin; stripped = hide Part_ nodes (or throw them); broken = swap the node for its _Broken twin; wreck = hide the whole healthy file, show Wreck_Hull (+ Wreck_Turret, which may be thrown off). Paint in both files takes the same colour."
  },
  "axes": {
   "Gun": {
    "yaw": [
     0,
     1,
     0
    ],
    "pitch": [
     -1,
     0,
     0
    ]
   },
   "MG": {
    "yaw": [
     0,
     1,
     0
    ],
    "pitch": [
     -1,
     0,
     0
    ]
   },
   "Turret": [
    0,
    1,
    0
   ],
   "Barrel": [
    0,
    0,
    -1
   ]
  },
  "limits": {
   "Gun": {
    "yaw": [
     0,
     0
    ],
    "pitch": [
     -0.12,
     0.35
    ]
   },
   "MG": {
    "yaw": [
     -1.0,
     1.0
    ],
    "pitch": [
     -0.15,
     0.6
    ]
   },
   "Barrel": [
    0,
    0.35
   ]
  }
 },
 "paint": {
  "encoding": "material factor",
  "material": "Paint",
  "default": [
   0.47,
   0.42,
   0.28
  ],
  "paints": [
   [
    0.47,
    0.42,
    0.28
   ],
   [
    0.18,
    0.205,
    0.105
   ],
   [
    0.12,
    0.18,
    0.105
   ],
   [
    0.59,
    0.47,
    0.3
   ],
   [
    0.24,
    0.29,
    0.265
   ],
   [
    0.79,
    0.8,
    0.76
   ]
  ],
  "names": [
   "Dark yellow (default)",
   "Olive drab",
   "NATO green",
   "Desert tan",
   "Field grey",
   "Winter white"
  ],
  "colour_space": "linear",
  "how": "set the Paint material's color (linear RGB) to recolour; nothing else uses Paint"
 },
 "render": {
  "tris": 144589,
  "verts": 204123,
  "materials": 7,
  "draw_calls": 187,
  "textures": [
   {
    "px": [
     512,
     512
    ],
    "fmt": "ktx2"
   },
   {
    "px": [
     512,
     512
    ],
    "fmt": "ktx2"
   },
   {
    "px": [
     256,
     256
    ],
    "fmt": "ktx2"
   },
   {
    "px": [
     512,
     512
    ],
    "fmt": "ktx2"
   },
   {
    "px": [
     512,
     512
    ],
    "fmt": "ktx2"
   },
   {
    "px": [
     256,
     256
    ],
    "fmt": "ktx2"
   },
   {
    "px": [
     512,
     512
    ],
    "fmt": "ktx2"
   },
   {
    "px": [
     512,
     512
    ],
    "fmt": "ktx2"
   },
   {
    "px": [
     256,
     256
    ],
    "fmt": "ktx2"
   },
   {
    "px": [
     512,
     512
    ],
    "fmt": "ktx2"
   },
   {
    "px": [
     512,
     512
    ],
    "fmt": "ktx2"
   },
   {
    "px": [
     256,
     256
    ],
    "fmt": "ktx2"
   },
   {
    "px": [
     512,
     512
    ],
    "fmt": "ktx2"
   },
   {
    "px": [
     512,
     512
    ],
    "fmt": "ktx2"
   },
   {
    "px": [
     256,
     256
    ],
    "fmt": "ktx2"
   },
   {
    "px": [
     512,
     512
    ],
    "fmt": "ktx2"
   },
   {
    "px": [
     512,
     512
    ],
    "fmt": "ktx2"
   },
   {
    "px": [
     256,
     256
    ],
    "fmt": "ktx2"
   },
   {
    "px": [
     512,
     512
    ],
    "fmt": "ktx2"
   },
   {
    "px": [
     512,
     512
    ],
    "fmt": "ktx2"
   },
   {
    "px": [
     256,
     256
    ],
    "fmt": "ktx2"
   }
  ],
  "gpu_mb_decoded": 5.5,
  "bytes": 1556676,
  "codec": "draco",
  "extensions": [
   "KHR_draco_mesh_compression",
   "KHR_texture_basisu",
   "KHR_texture_transform"
  ]
 },
 "rig": null,
 "animations": [],
 "gameplay": {
  "source": "measured"
 },
 "techniques": [
  "baked-pbr",
  "draco",
  "paint-factor",
  "textured"
 ],
 "provenance": {
  "author": "gpt-6-astra (Blender)",
  "source": "jobs/tiger-heavy-tank-v2",
  "kit": "library-author",
  "job": "tiger-heavy-tank-v2",
  "feedback": "RETROFIT, not a new model. This tank is already in the library (previous.glb, previous_final.png, previous_side.png, build_tiger-heavy-tank.py, previous_nodes.json; its baked textures are on gex44 in /root/fal-author/tiger-heavy-tank-v1/textures: copy what you reuse into your own remote dir, never write in the old one). Games now need it DESTRUCTIBLE like the newer library tanks. Keep the model exactly: same shape, proportions, frame, origin, materials, texture look, node names, pivots, Paint material and factor, paints in nodes.json. Start from build_tiger-heavy-tank.py and change only this: (1) every bolt-on item becomes its own Part_ node with a complete surface underneath (for this type: front mudguards and side fender sections, the two Feifel air filters and their pipes on the rear, tool sets (shovels, axe, jack, tow cables) on the hull sides and glacis, rear stowage box, headlights with guards, exhaust guards, track cleaning tool tube; turret: spare track links on the turret sides, the rear stowage bin (Rommel box), smoke grenade launchers, the commander cupola ring); (2) the barrel is split from Gun into a child Barrel, the empty Muzzle becomes a child of Barrel at the tip with identity rotation (+Z forward); (3) add the Fx_ empties and the hatches the rig asks for; (4) build FILE B, the damage GLB, from copies of your meshes, with its Burnt and Scars textures; (5) render states.png and look at it. Everything else in the contract below holds.",
  "imported": "2026-10-07",
  "file_origin": "~/forge-build/forge-assets/jobs/tiger-heavy-tank-v2/tiger-heavy-tank.glb",
  "parent": {
   "id": "vehicle.military-land.tank/tiger-heavy-tank",
   "version": 2,
   "release": "sha256:08e08cb8393aebde2019b32a45e09f40bc4f41a69f3fff75848cf6e38ae2adc8"
  },
  "variant": {
   "kind": "rerun",
   "note": "RETROFIT, not a new model. This tank is already in the library (previous.glb, previous_final.png, previous_side.png, build_tiger-heavy-tank.py, previous_nodes.json; its baked textures are on gex44 in "
  }
 },
 "licence": {
  "kind": "owned",
  "game_use": true,
  "raw_redistribute": false,
  "evidence": "Forge Astra Blender job tiger-heavy-tank-v2 (Nano Banana Pro sheet, CC0 Poly Haven textures: dark_wood, green_metal_rust, rubberized_track, rusty_metal_04)"
 },
 "quality": {
  "gates": "pass: 6 MB of 12 MB texture budget, 144589 tris",
  "judge": null
 },
 "files": {
  "glb": "sha256:82211831cbd036ef7607483a8ff61ccb4663d232dac14e1b25ecbf25aa4c23d8",
  "damage_glb": "sha256:72b8cd68509b8de81cab413b86cf495feacff311745885b5c19f753a0f7a2b28"
 },
 "deps": [],
 "release": "sha256:0d19c739697376baadd561a441e5b9c8e4eecf9fc2a7ee82fea2b7ff1dc6ba6c"
}
