{
 "id": "vehicle.space.fighter/variable-fighter-anime",
 "version": 1,
 "name": "Anime-style swing-wing fighter",
 "summary": "Asset: Original variable-sweep anime space fighter (15.8 m long x 13.0 m wingspan x 4.0 m high) with chisel nose, framed canopy and cockpit interior, mid-sweep swing wings, wing-root micro-missile bays, twin outward-canted tails, square-to-round engine nacelles, and ventral gun pod.",
 "tags": [
  "anime",
  "fighter",
  "fighters",
  "mecha-style",
  "sci-fi",
  "space",
  "style",
  "swing",
  "swing-wing",
  "variable",
  "vehicle",
  "wing"
 ],
 "style": "realistic",
 "status": "approved",
 "frame": {
  "contract": "library/spacecraft-+Z-nose-+X-left-origin-centre",
  "up": "+Y",
  "unit": "m",
  "front": "+Z"
 },
 "size": {
  "measured_m": {
   "w": 13.0,
   "l": 15.8,
   "h": 4.0
  },
  "source": "measured",
  "class_band": "vehicle.space.fighter",
  "band_axis": "length",
  "band": [
   8,
   25
  ],
  "in_band": true,
  "scale_to_class": 1.0
 },
 "bounds": {
  "geometry": {
   "min": [
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    -1.35,
    -7.9
   ],
   "max": [
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   ]
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  "footprint": {
   "kind": "rect",
   "minX": -6.5,
   "maxX": 6.5,
   "minZ": -7.9,
   "maxZ": 7.9,
   "source": "measured"
  },
  "collider": {
   "parts": [
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     "type": "box",
     "x": 0.0,
     "y": 0.65,
     "z": 0.0,
     "hx": 6.5,
     "hy": 2.0,
     "hz": 7.9
    }
   ],
   "source": "guessed"
  }
 },
 "placement": {
  "role": null,
  "notes": null,
  "source": null
 },
 "sockets": [
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   "name": "hardpoint_1",
   "role": "hardpoint",
   "parent": null,
   "pos": [
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    0.28,
    0.78
   ],
   "rot": null,
   "source": "authored"
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  {
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   "pos": [
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   "rot": null,
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  },
  {
   "name": "light_beacon",
   "role": "light",
   "parent": null,
   "pos": [
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    0.23
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   "rot": null,
   "source": "authored"
  },
  {
   "name": "seat_pilot",
   "role": "seat",
   "parent": null,
   "pos": [
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    0.52,
    3.35
   ],
   "rot": null,
   "source": "authored"
  },
  {
   "name": "muzzle_1",
   "role": "muzzle",
   "parent": null,
   "pos": [
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    -0.82,
    2.12
   ],
   "rot": null,
   "source": "authored"
  },
  {
   "name": "hardpoint_3",
   "role": "hardpoint",
   "parent": null,
   "pos": [
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    -1.15
   ],
   "rot": null,
   "source": "authored"
  },
  {
   "name": "hardpoint_5",
   "role": "hardpoint",
   "parent": null,
   "pos": [
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    -0.3,
    -1.25
   ],
   "rot": null,
   "source": "authored"
  },
  {
   "name": "light_nav_l",
   "role": "light",
   "parent": null,
   "pos": [
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    0.15,
    -2.78
   ],
   "rot": null,
   "source": "authored"
  },
  {
   "name": "hardpoint_4",
   "role": "hardpoint",
   "parent": null,
   "pos": [
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    -0.3,
    -1.15
   ],
   "rot": null,
   "source": "authored"
  },
  {
   "name": "hardpoint_6",
   "role": "hardpoint",
   "parent": null,
   "pos": [
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    -1.25
   ],
   "rot": null,
   "source": "authored"
  },
  {
   "name": "light_nav_r",
   "role": "light",
   "parent": null,
   "pos": [
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    0.15,
    -2.78
   ],
   "rot": null,
   "source": "authored"
  },
  {
   "name": "camera_chase",
   "role": "camera",
   "parent": null,
   "pos": [
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    3.8,
    -14.5
   ],
   "rot": null,
   "source": "authored"
  },
  {
   "name": "thruster_1",
   "role": "thruster",
   "parent": null,
   "pos": [
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    0.05,
    -7.9
   ],
   "rot": null,
   "source": "authored"
  },
  {
   "name": "thruster_2",
   "role": "thruster",
   "parent": null,
   "pos": [
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    0.05,
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   ],
   "rot": null,
   "source": "authored"
  }
 ],
 "nodes": {
  "body": [
   "Hull"
  ],
  "doors": [
   "Canopy"
  ],
  "turrets": [
   "Turret_1"
  ],
  "guns": [
   "Gun_1"
  ],
  "thrusters": [
   "Thruster_1",
   "Thruster_2"
  ],
  "muzzles": [
   "Muzzle_1"
  ],
  "hardpoints": [
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   "Hardpoint_2",
   "Hardpoint_3",
   "Hardpoint_4",
   "Hardpoint_5",
   "Hardpoint_6"
  ],
  "moving": {
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    "kind": "hinge",
    "axis": [
     -1.0,
     0.0,
     0.0
    ],
    "axis_source": "author"
   },
   "Gun_1": {
    "kind": "gun",
    "axis": [
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     0.0,
     0.0
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    "axis_source": "author"
   },
   "Turret_1": {
    "kind": "turret",
    "axis": [
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     0.0
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    "axis_source": "author"
   },
   "Wing_L": {
    "kind": "swing-wing",
    "axis": [
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     1.0,
     0.0
    ],
    "axis_source": "author"
   },
   "Wing_R": {
    "kind": "swing-wing",
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     1.0,
     0.0
    ],
    "axis_source": "author"
   }
  },
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    0.0
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   "Gun_1": [
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    0.0,
    0.0
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   "Turret_1": [
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    0.0
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   "Wing_L": [
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    0.0
   ],
   "Wing_R": [
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    1.0,
    0.0
   ]
  },
  "limits": {
   "Canopy": [
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   ],
   "Gun_1": [
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    0.9
   ],
   "Turret_1": {
    "yaw": [
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     3.1416
    ]
   },
   "Wing_L": [
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    0.6
   ],
   "Wing_R": [
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    0.6
   ]
  }
 },
 "paint": {
  "encoding": "material factor",
  "material": "Paint",
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    0.15
   ],
   [
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    0.06,
    0.07
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  ],
  "names": [
   "Warm White",
   "Interceptor Grey",
   "Valkyrie Crimson",
   "Deep Space Navy",
   "Tactical Olive",
   "Stealth Obsidian"
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  "colour_space": "linear",
  "how": "set the Paint material's color (linear RGB) to recolour; nothing else uses Paint"
 },
 "render": {
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 "animations": [],
 "gameplay": {
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  "source": "jobs/variable-fighter-anime-v1",
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