[
  {
    "id": "enemy-stag-realistic",
    "role": "enemy",
    "about": "A realistic brown red-deer stag with rigid branched antlers; walks, gallops, headbutts, reacts and collapses. Soft face detail is intended for game distance.",
    "good_for": [
      "stag",
      "stags",
      "buck",
      "antlered deer",
      "forest",
      "wilderness",
      "survival",
      "rural"
    ],
    "names": [
      "stag",
      "stags",
      "deer"
    ],
    "file": "enemy-stag-realistic.glb",
    "height_m": 2.1,
    "clips": {
      "idle": "Idle",
      "run": "Gallop",
      "attack": "Attack_Headbutt",
      "die": "Death",
      "hit": "Idle_HitReact_Left",
      "walk": "Walk"
    },
    "tint": [],
    "licence": "CC0-1.0",
    "credit": "Forge generated reference and Pixal3D mesh, dedicated CC0; rig and six clips: Quaternius Ultimate Animated Animals, https://quaternius.com/packs/ultimateanimatedanimals.html",
    "speeds": {
      "walk": 1.089,
      "run": 4.673
    },
    "style": "realistic",
    "mood": [
      "natural",
      "wilderness"
    ],
    "small": false
  },
  {
    "id": "enemy-deer-realistic",
    "role": "enemy",
    "about": "A realistic antlerless female red deer with tan coat and pale rump; walks, gallops, headbutts, reacts and collapses. Not a close-up hero animal.",
    "good_for": [
      "deer",
      "doe",
      "does",
      "forest",
      "wilderness",
      "survival",
      "rural"
    ],
    "names": [
      "deer",
      "doe",
      "does",
      "hind",
      "hinds"
    ],
    "file": "enemy-deer-realistic.glb",
    "height_m": 1.4,
    "clips": {
      "idle": "Idle",
      "run": "Gallop",
      "attack": "Attack_Headbutt",
      "die": "Death",
      "hit": "Idle_HitReact_Left",
      "walk": "Walk"
    },
    "tint": [],
    "licence": "CC0-1.0",
    "credit": "Forge generated reference and Pixal3D mesh, dedicated CC0; rig and six clips: Quaternius Ultimate Animated Animals, https://quaternius.com/packs/ultimateanimatedanimals.html",
    "speeds": {
      "walk": 0.913,
      "run": 3.92
    },
    "style": "realistic",
    "mood": [
      "natural",
      "wilderness"
    ],
    "small": false
  },
  {
    "id": "enemy-dog-realistic",
    "role": "enemy",
    "about": "A large dark brindled hound with floppy ears, long legs and a hanging tail; walks, gallops, lunges, reacts and collapses. Closed-mouth attack, not an articulated bite.",
    "good_for": [
      "dog",
      "dogs",
      "husky",
      "huskies",
      "forest",
      "wilderness",
      "survival",
      "rural"
    ],
    "names": [
      "dog",
      "dogs",
      "hound",
      "hounds"
    ],
    "file": "enemy-dog-realistic.glb",
    "height_m": 0.851997,
    "clips": {
      "idle": "Idle",
      "run": "Gallop",
      "attack": "Attack",
      "die": "Death",
      "hit": "Idle_HitReact_Left",
      "walk": "Walk"
    },
    "tint": [],
    "licence": "CC0-1.0",
    "credit": "Forge generated reference and Pixal3D mesh, dedicated CC0; rig and six clips: Quaternius Ultimate Animated Animals, https://quaternius.com/packs/ultimateanimatedanimals.html",
    "speeds": {
      "walk": 0.727,
      "run": 1.847
    },
    "style": "realistic",
    "mood": [
      "natural",
      "wilderness"
    ],
    "small": false
  }
]
