== a farm with cows and a tractor OLD 0 picks classes=[] gaps=[] [] BM25 2 picks (+2 by words) added: ['prop.farm.cart/harbour-cart', 'prop.farm.fence/harbour-fence-wood-3m'] WORD MAP 2 picks (+2 by words or meaning) gaps=[] added: ['prop.farm.cart/harbour-cart', 'prop.farm.fence/harbour-fence-wood-3m'] == haunted house with a wardrobe OLD 3 picks classes=['building.dwelling.house', 'prop.furniture.wardrobe'] gaps=[] ['building.dwelling.house/breton-stone-house', 'prop.furniture.wardrobe/store-wardrobe-paxa', 'prop.furniture.wardrobe/store-wardrobe-paxa-b'] BM25 3 picks (+0 by words) added: [] WORD MAP 3 picks (+0 by words or meaning) gaps=[] added: [] == pirate harbour OLD 20 picks classes=['prop.harbour.anchor', 'prop.harbour.buoy', 'prop.harbour.mooring', 'prop.harbour.lobster-pot', 'prop.harbour.fish-box', 'prop.harbour.net', 'prop.harbour.rope', 'part.wall.quay-wall', 'part.floor.deck', 'part.stair.steps', 'building.landmark.lighthouse', 'building.civic.market', 'prop.container.barrel', 'prop.container.crate', 'prop.street.lamp', 'prop.street.bench'] gaps=[] ['prop.harbour.anchor/harbour-anchor', 'prop.harbour.buoy/harbour-buoy-cluster', 'prop.harbour.mooring/harbour-bollard', 'prop.harbour.mooring/harbour-mooring-post', 'prop.harbour.lobster-pot/harbour-lobster-pot-stack', 'prop.harbour.fish-box/harbour-fish-boxes', 'prop.harbour.net/harbour-net-rack', 'prop.harbour.rope/harbour-rope-coil', 'part.wall.quay-wall/harbour-quay-wall-3m', 'part.floor.deck/harbour-dock-deck-3x3', 'part.stair.steps/harbour-dock-stairs', 'part.stair.steps/harbour-stone-steps-3m', 'building.landmark.lighthouse/harbour-lighthouse', 'building.civic.market/harbour-fish-hall', 'prop.container.barrel/harbour-barrel', 'prop.container.barrel/harbour-barrel-group', 'prop.container.crate/harbour-crate', 'prop.container.crate/harbour-crate-stack', 'prop.street.lamp/harbour-lamp-post', 'prop.street.bench/harbour-bench'] BM25 20 picks (+0 by words) added: [] WORD MAP 20 picks (+0 by words or meaning) gaps=[] added: [] == a lantern-lit village with an open pavilion by the sea OLD 15 picks classes=['part.wall.module', 'part.wall.corner', 'part.roof.slope', 'part.roof.gable-end', 'part.roof.chimney', 'building.medieval.chapel', 'prop.street.lamp', 'prop.street.bench', 'prop.farm.fence', 'prop.farm.cart'] gaps=[] ['part.wall.module/harbour-wall-upper-plain', 'part.wall.module/harbour-wall-plain', 'part.wall.module/harbour-wall-upper-door', 'part.wall.module/harbour-wall-plain-b', 'part.wall.corner/harbour-corner', 'part.roof.slope/harbour-roof-slope', 'part.roof.slope/harbour-roof-slope-9m', 'part.roof.gable-end/harbour-roof-gable-end-6m', 'part.roof.gable-end/harbour-roof-gable-end-9m', 'part.roof.chimney/harbour-chimney', 'building.medieval.chapel/harbour-chapel', 'prop.street.lamp/harbour-lamp-post', 'prop.street.bench/harbour-bench', 'prop.farm.fence/harbour-fence-wood-3m', 'prop.farm.cart/harbour-cart'] BM25 16 picks (+1 by words) added: ['building.civic.market/harbour-fish-hall'] WORD MAP 19 picks (+4 by words or meaning) gaps=[] added: ['building.landmark.lighthouse/harbour-lighthouse', 'part.wall.partition/store-partition-door-2-4', 'part.wall.partition/store-partition-shelf-2-4', 'building.civic.market/harbour-fish-hall'] == cosy campsite by a lake with a tent and a campfire OLD 0 picks classes=[] gaps=['building.dwelling.tent', 'prop.camp.campfire'] [] BM25 0 picks (+0 by words) added: [] WORD MAP 0 picks (+0 by words or meaning) gaps=['building.dwelling.tent', 'prop.camp.campfire'] added: [] == a lighthouse keeper's cottage with a windmill OLD 16 picks classes=['building.landmark.lighthouse', 'part.wall.module', 'part.wall.corner', 'part.roof.slope', 'part.roof.gable-end', 'part.roof.chimney', 'building.medieval.chapel', 'prop.street.lamp', 'prop.street.bench', 'prop.farm.fence', 'prop.farm.cart'] gaps=['building.dwelling.cottage', 'building.landmark.windmill'] ['building.landmark.lighthouse/harbour-lighthouse', 'part.wall.module/harbour-wall-upper-plain', 'part.wall.module/harbour-wall-plain', 'part.wall.module/harbour-wall-upper-door', 'part.wall.module/harbour-wall-plain-b', 'part.wall.corner/harbour-corner', 'part.roof.slope/harbour-roof-slope', 'part.roof.slope/harbour-roof-slope-9m', 'part.roof.gable-end/harbour-roof-gable-end-6m', 'part.roof.gable-end/harbour-roof-gable-end-9m', 'part.roof.chimney/harbour-chimney', 'building.medieval.chapel/harbour-chapel', 'prop.street.lamp/harbour-lamp-post', 'prop.street.bench/harbour-bench', 'prop.farm.fence/harbour-fence-wood-3m', 'prop.farm.cart/harbour-cart'] BM25 16 picks (+0 by words) added: [] WORD MAP 16 picks (+0 by words or meaning) gaps=['building.dwelling.cottage', 'building.landmark.windmill'] added: [] == a medieval market square with a well and a cart OLD 2 picks classes=['building.civic.market', 'prop.farm.cart'] gaps=[] ['building.civic.market/harbour-fish-hall', 'prop.farm.cart/harbour-cart'] BM25 3 picks (+1 by words) added: ['building.medieval.chapel/harbour-chapel'] WORD MAP 4 picks (+2 by words or meaning) gaps=[] added: ['building.landmark.crane/harbour-crane', 'building.medieval.chapel/harbour-chapel'] == a supermarket with shelving aisles and trolleys OLD 4 picks classes=['prop.retail.cart'] gaps=[] ['prop.retail.cart/store-flat-trolley', 'prop.retail.cart/store-trolley-yellow', 'prop.retail.cart/store-stroller', 'prop.retail.cart/store-shopping-cart'] BM25 5 picks (+1 by words) added: ['prop.retail.sign/store-rack-aisle-sign'] WORD MAP 7 picks (+3 by words or meaning) gaps=[] added: ['prop.retail.checkout/store-checkout-lane', 'prop.retail.rack/store-gondola-end', 'prop.retail.rack/store-gondola-1-2'] == a school playground with a swing and a slide OLD 0 picks classes=[] gaps=['building.civic.school'] [] BM25 0 picks (+0 by words) added: [] WORD MAP 0 picks (+0 by words or meaning) gaps=['building.civic.school'] added: [] == stack the pillars and climb the watch tower OLD 1 picks classes=['building.fort.tower'] gaps=[] ['building.fort.tower/harbour-watch-fort'] BM25 3 picks (+2 by words) added: ['prop.container.crate/harbour-crate-stack', 'prop.decor.goods/store-pot-stack'] WORD MAP 5 picks (+4 by words or meaning) gaps=[] added: ['prop.container.pallet/store-flatpack-stack', 'part.roof.chimney/harbour-chimney', 'prop.nature.rock/tideglass-basalt-cover-cluster', 'building.ruin.column/tideglass-ruin-column-fluted'] == a dragon attacks a village of wolves and orcs OLD 15 picks classes=['part.wall.module', 'part.wall.corner', 'part.roof.slope', 'part.roof.gable-end', 'part.roof.chimney', 'building.medieval.chapel', 'prop.street.lamp', 'prop.street.bench', 'prop.farm.fence', 'prop.farm.cart'] gaps=[] ['part.wall.module/harbour-wall-upper-plain', 'part.wall.module/harbour-wall-plain', 'part.wall.module/harbour-wall-upper-door', 'part.wall.module/harbour-wall-plain-b', 'part.wall.corner/harbour-corner', 'part.roof.slope/harbour-roof-slope', 'part.roof.slope/harbour-roof-slope-9m', 'part.roof.gable-end/harbour-roof-gable-end-6m', 'part.roof.gable-end/harbour-roof-gable-end-9m', 'part.roof.chimney/harbour-chimney', 'building.medieval.chapel/harbour-chapel', 'prop.street.lamp/harbour-lamp-post', 'prop.street.bench/harbour-bench', 'prop.farm.fence/harbour-fence-wood-3m', 'prop.farm.cart/harbour-cart'] BM25 15 picks (+0 by words) added: [] WORD MAP 15 picks (+0 by words or meaning) gaps=[] added: [] == a farm with cows, horses, chickens and a tractor OLD 0 picks classes=[] gaps=[] [] BM25 2 picks (+2 by words) added: ['prop.farm.cart/harbour-cart', 'prop.farm.fence/harbour-fence-wood-3m'] WORD MAP 2 picks (+2 by words or meaning) gaps=[] added: ['prop.farm.cart/harbour-cart', 'prop.farm.fence/harbour-fence-wood-3m'] == a forest hunt: deer, a stag, a fox and a hound OLD 8 picks classes=['building.ruin.column', 'prop.nature.rock', 'prop.nature.tree'] gaps=[] ['building.ruin.column/tideglass-ruin-column-fractured', 'building.ruin.column/tideglass-ruin-column-fluted', 'prop.nature.rock/harbour-boulder-b', 'prop.nature.rock/harbour-boulder-c', 'prop.nature.rock/harbour-boulder-a', 'prop.nature.rock/harbour-rock-outcrop', 'prop.nature.tree/tideglass-tree-leaning-slender', 'prop.nature.tree/tideglass-tree-ancient-broad'] BM25 9 picks (+1 by words) added: ['prop.furniture.lamp/store-lamp-forest'] WORD MAP 9 picks (+1 by words or meaning) gaps=[] added: ['prop.furniture.lamp/store-lamp-forest'] == an elephant safari with jeeps OLD 0 picks classes=[] gaps=[] [] BM25 0 picks (+0 by words) added: [] WORD MAP 0 picks (+0 by words or meaning) gaps=[] added: [] == a cosy room with a settee and a closet OLD 0 picks classes=[] gaps=[] [] BM25 1 picks (+1 by words) added: ['building.landmark.lighthouse/harbour-lighthouse'] WORD MAP 5 picks (+5 by words or meaning) gaps=[] added: ['building.landmark.lighthouse/harbour-lighthouse', 'prop.furniture.sofa/store-sofa-3', 'prop.furniture.sofa/store-sofa-3-b', 'prop.furniture.wardrobe/store-wardrobe-paxa', 'part.wall.partition/store-partition-shelf-2-4'] == a harbour with a jetty OLD 20 picks classes=['prop.harbour.anchor', 'prop.harbour.buoy', 'prop.harbour.mooring', 'prop.harbour.lobster-pot', 'prop.harbour.fish-box', 'prop.harbour.net', 'prop.harbour.rope', 'part.wall.quay-wall', 'part.floor.deck', 'part.stair.steps', 'building.landmark.lighthouse', 'building.civic.market', 'prop.container.barrel', 'prop.container.crate', 'prop.street.lamp', 'prop.street.bench'] gaps=[] ['prop.harbour.anchor/harbour-anchor', 'prop.harbour.buoy/harbour-buoy-cluster', 'prop.harbour.mooring/harbour-bollard', 'prop.harbour.mooring/harbour-mooring-post', 'prop.harbour.lobster-pot/harbour-lobster-pot-stack', 'prop.harbour.fish-box/harbour-fish-boxes', 'prop.harbour.net/harbour-net-rack', 'prop.harbour.rope/harbour-rope-coil', 'part.wall.quay-wall/harbour-quay-wall-3m', 'part.floor.deck/harbour-dock-deck-3x3', 'part.stair.steps/harbour-dock-stairs', 'part.stair.steps/harbour-stone-steps-3m', 'building.landmark.lighthouse/harbour-lighthouse', 'building.civic.market/harbour-fish-hall', 'prop.container.barrel/harbour-barrel', 'prop.container.barrel/harbour-barrel-group', 'prop.container.crate/harbour-crate', 'prop.container.crate/harbour-crate-stack', 'prop.street.lamp/harbour-lamp-post', 'prop.street.bench/harbour-bench'] BM25 20 picks (+0 by words) added: [] WORD MAP 20 picks (+0 by words or meaning) gaps=[] added: [] == lorries on a motorway OLD 0 picks classes=[] gaps=[] [] BM25 0 picks (+0 by words) added: [] WORD MAP 0 picks (+0 by words or meaning) gaps=[] added: [] == a bedsit with a bookcase and a dresser OLD 0 picks classes=[] gaps=[] [] BM25 2 picks (+2 by words) added: ['prop.furniture.shelf/store-bookcase-billig', 'prop.furniture.shelf/store-bookcase-billig-b'] WORD MAP 4 picks (+4 by words or meaning) gaps=[] added: ['prop.furniture.shelf/store-bookcase-billig-tall-pair', 'prop.furniture.shelf/store-bookcase-billig', 'part.wall.partition/store-partition-shelf-2-4', 'prop.furniture.drawers/store-chest-drawers'] == choppers over the city OLD 9 picks classes=['vehicle.rotor.helicopter', 'vehicle.car.hatchback', 'vehicle.car.sedan', 'vehicle.car.suv', 'vehicle.service.bus', 'vehicle.two-wheel.bicycle', 'vehicle.two-wheel.scooter', 'vehicle.two-wheel.motorcycle'] gaps=[] ['vehicle.rotor.helicopter/chinook-helicopter', 'vehicle.car.hatchback/euro-hatchback', 'vehicle.car.sedan/family-sedan', 'vehicle.car.suv/family-suv', 'vehicle.service.bus/city-bus', 'vehicle.two-wheel.bicycle/city-bike', 'vehicle.two-wheel.scooter/city-scooter', 'vehicle.two-wheel.motorcycle/sport-bike', 'vehicle.rotor.helicopter/blackhawk-helicopter'] BM25 9 picks (+0 by words) added: [] WORD MAP 9 picks (+0 by words or meaning) gaps=[] added: [] == a pond with a rowing boat OLD 0 picks classes=[] gaps=[] [] BM25 0 picks (+0 by words) added: [] WORD MAP 0 picks (+0 by words or meaning) gaps=[] added: [] == a seaside lamp post and a fishing boat OLD 20 picks classes=['prop.street.lamp', 'prop.harbour.anchor', 'prop.harbour.buoy', 'prop.harbour.mooring', 'prop.harbour.lobster-pot', 'prop.harbour.fish-box', 'prop.harbour.net', 'prop.harbour.rope', 'part.wall.quay-wall', 'part.floor.deck', 'part.stair.steps', 'building.landmark.lighthouse', 'building.civic.market', 'prop.container.barrel', 'prop.container.crate', 'prop.street.bench'] gaps=[] ['prop.street.lamp/harbour-lamp-post', 'prop.harbour.anchor/harbour-anchor', 'prop.harbour.buoy/harbour-buoy-cluster', 'prop.harbour.mooring/harbour-mooring-post', 'prop.harbour.mooring/harbour-bollard', 'prop.harbour.lobster-pot/harbour-lobster-pot-stack', 'prop.harbour.fish-box/harbour-fish-boxes', 'prop.harbour.net/harbour-net-rack', 'prop.harbour.rope/harbour-rope-coil', 'part.wall.quay-wall/harbour-quay-wall-3m', 'part.floor.deck/harbour-dock-deck-3x3', 'part.stair.steps/harbour-dock-stairs', 'part.stair.steps/harbour-stone-steps-3m', 'building.landmark.lighthouse/harbour-lighthouse', 'building.civic.market/harbour-fish-hall', 'prop.container.barrel/harbour-barrel', 'prop.container.barrel/harbour-barrel-group', 'prop.container.crate/harbour-crate', 'prop.container.crate/harbour-crate-stack', 'prop.street.bench/harbour-bench'] BM25 20 picks (+0 by words) added: [] WORD MAP 20 picks (+0 by words or meaning) gaps=[] added: [] == a bathroom with a bathtub OLD 0 picks classes=[] gaps=[] [] BM25 1 picks (+1 by words) added: ['prop.furniture.bath/store-bathroom-vanity'] WORD MAP 2 picks (+2 by words or meaning) gaps=[] added: ['prop.furniture.bath/store-toilet-vanity-set', 'prop.furniture.bath/store-bathroom-vanity'] == a farm with a cow and a dragon OLD 0 picks classes=[] gaps=[] [] BM25 2 picks (+2 by words) added: ['prop.farm.cart/harbour-cart', 'prop.farm.fence/harbour-fence-wood-3m'] WORD MAP 2 picks (+2 by words or meaning) gaps=[] added: ['prop.farm.cart/harbour-cart', 'prop.farm.fence/harbour-fence-wood-3m'] == a toaster and a piano in the kitchen OLD 2 picks classes=['prop.furniture.kitchen'] gaps=[] ['prop.furniture.kitchen/store-kitchen-run-2-4', 'prop.furniture.kitchen/store-kitchen-run-2-4-b'] BM25 2 picks (+0 by words) added: [] WORD MAP 2 picks (+0 by words or meaning) gaps=[] added: []