Video game spacecraft design turnaround plate, photorealistic CG concept art, on a plain light grey background. An alien bio-organic fighter that was grown, not built: a chitin carapace of overlapping armour plates like a beetle, rib-like struts, membrane wing fins, glowing bioluminescent vents and a glowing plasma sac at the rear, two organic cannon spurs at the front, no straight lines, no rivets, a wet glossy shell. Original design, not from any film, series, anime or game. No logos, no insignia, no flags, no text markings, no numbers on the craft. Real size 14.0 m long, 12.0 m wide, 4.5 m high. Layout: big orthographic side view across the top, front view, rear view and top view below, and a 3/4 front hero view; callouts naming the main parts and dimensions in metres; material swatches (hull paint, bare metal, heat-scorched metal, glass, engine glow). Rich believable construction detail: panel lines, hatches, thrusters, vents, light wear. No other text.