{
 "id": "building.dwelling.house/breton-stone-house",
 "version": 2,
 "name": "a two-storey Breton granite fisherman's house (the one on sheet.jpg, WITHOUT the quay platform under it)",
 "slug": "breton-stone-house",
 "refs": [
  "sheet.jpg"
 ],
 "size": "footprint 9.0 m wide (front) x 7.0 m deep; eaves about 5.6 m; ridge about 9.0 m; chimneys to about 10.5 m",
 "tris": "50k to 120k",
 "mats": 8,
 "effort": "medium",
 "frame": "Front facade (door side) toward +Z, up = +Y, centred on X = 0 and Z = 0; origin (0,0,0) on the ground at the centre of the footprint; the ground floor sits on y = 0 (one door step may stick out in front).",
 "nodes": "Separate named mesh nodes: Walls, Roof, Chimney_L, Chimney_R, Door (hinged on its left edge, origin on the hinge line), Shutters, Windows. Empty nodes: Entrance (in front of the door on the ground), Lantern (light position).",
 "feedback": "game weight: textures capped at 1024 px (ORM 512), KTX2 ETC1S (stays compressed on the GPU), Draco geometry; same model as v1"
}