Build long-haul space cargo hauler (blue-collar space trucker): a cab module at the front with a big windscreen and lights, a long open truss spine carrying twelve standard cargo containers clamped in two rows, a big reactor and engine block at the rear with four nozzles, radiator fins, antennae, worn industrial paint with plain hazard stripes (the one on sheet.jpg) as a production, REALISTIC 3D game asset in Blender, for Forge's asset library. Look at the reference images in this directory with your image tool first: sheet.jpg. It must look like a real object from a modern third-person game up close: never blocky, never toy-like, never flat colours. Blender 5.2 is headless on another machine. Write bpy scripts here and run them with: ssh gex44 /root/blender-spike/blender-5.2.0-linux-x64/blender -b --python-exit-code 1 --python /root/fal-author/cargo-hauler-v1/