{
  "scope": "Reference reconstruction of original dieselpunk space fighter; Blender bpy production GLB",
  "started": "2026-10-16T21:26:00+02:00",
  "checkpoint": "2026-10-16T22:26:00+02:00",
  "revision_cap": 4,
  "budgets": {
    "triangles": [
      40000,
      90000
    ],
    "materials": 9,
    "texture_edge": 1024,
    "orm_edge": 512,
    "glb_bytes": 12582912,
    "expected_draws": 11
  },
  "cameras": [
    "hero front 3/4",
    "orthographic side",
    "clay hero",
    "rear 3/4",
    "canopy rotated 30 degrees",
    "six paints same hero"
  ],
  "outputs": [
    "dieselpunk-space-fighter.glb",
    "build_dieselpunk-space-fighter.py",
    "final.png",
    "side.png",
    "clay.png",
    "paints.png",
    "nodes.json",
    "NOTES.md"
  ],
  "provenance": "User sheet.jpg plus CC0 Poly Haven metal_plate_02 and rusty_metal_02; procedural original geometry",
  "preflight": "Cycles GPU 32 px bake, glTF export and Blender reimport passed",
  "revision_cap_reason": "One bounded final correction pass to satisfy the user request to iterate within roughly 60 minutes, after independent image evidence on canopy height and ammo housings. Final runtime contract correction: bake the shared navigation-light emission palette because glTF emission does not consume vertex colours; no further geometry revision."
}
