Build modern open-wheel single-seater formula race car (top-class formula racing): exposed wheels, multi-element front and rear wings, a safety halo over the open cockpit, sidepods with radiator inlets, an airbox above the driver's head, a flat floor and diffuser, push-rod suspension arms as real thin geometry, a rain light under the rear wing (the one on sheet.jpg) as a production, REALISTIC 3D game asset in Blender, for Forge's asset library. Look at the reference images in this directory with your image tool first: sheet.jpg. It must look like a real object from a modern third-person game up close: never blocky, never toy-like, never flat colours. Blender 5.2 is headless on another machine. Write bpy scripts here and run them with: ssh gex44 /root/blender-spike/blender-5.2.0-linux-x64/blender -b --python-exit-code 1 --python /root/fal-author/formula-racer-v1/