Video game vehicle design turnaround plate, photorealistic, on a plain light grey background. A futuristic concept race car for a near-future racing game, believable in construction: a low wedge body with a canopy cockpit, exposed glowing turbine intakes on the sides, floating aero blades over the rear wheels, large wheels with turbine-blade rims and slick tyres, twin rear thruster nozzles with a glowing inner ring (Lamps material), panel lines and vents as geometry. Original design, no brand, no logo, no badge, no licence plate text. Real size 4.70 m long, 2.10 m wide, 1.10 m high, wheelbase 2.90 m. Layout: big orthographic side view across the top, front view, rear view and top view below, and a 3/4 front hero view; callouts naming the main parts and dimensions in metres; material swatches (paint, rubber, chrome, plastic, glass, carbon fibre). Rich real-world construction detail, light believable wear. No other text.