{
 "id": "vehicle.sea.trawler/harbour-trawler-real",
 "version": 2,
 "name": "a small European steel fishing trawler (the one on sheet.jpg)",
 "slug": "harbour-trawler-real",
 "refs": [
  "sheet.jpg"
 ],
 "size": "18.0 m long, 5.5 m wide, 2.8 m draft; wheelhouse roof about 6 m above the waterline; mast about 11 m",
 "tris": "60k to 120k",
 "mats": 8,
 "effort": "medium",
 "frame": "Bow toward +Z, up = +Y, centred on X = 0; origin (0,0,0) on the waterline plane at the middle of the hull length (the hull below y=0 is the underwater part).",
 "nodes": "Separate named mesh nodes: Hull, Wheelhouse, Gantry, NetDrum, Winch, TrawlDoor_L, TrawlDoor_R. Empty nodes (no mesh): Helm (wheel position inside the wheelhouse), Deck_Fore, Deck_Aft (walkable deck spots), Bollard_Bow, Bollard_Stern (mooring points), Light_Mast.",
 "feedback": "game weight: textures capped at 1024 px (ORM 512), KTX2 ETC1S (stays compressed on the GPU), Draco geometry; same model as v1"
}