Video game spacecraft design turnaround plate, photorealistic CG concept art, on a plain light grey background. A heavy space-opera assault bomber: a thick armoured wedge body with a stepped two-seat cockpit, a dorsal twin-gun turret and a chin gun turret, a long torpedo bay with doors under the belly, three big engines in a row at the rear, short stubby wings with missile racks. Original design, not from any film, series, anime or game. No logos, no insignia, no flags, no text markings, no numbers on the craft. Real size 24.0 m long, 16.0 m wingspan, 5.5 m high. Layout: big orthographic side view across the top, front view, rear view and top view below, and a 3/4 front hero view; callouts naming the main parts and dimensions in metres; material swatches (hull paint, bare metal, heat-scorched metal, glass, engine glow). Rich believable construction detail: panel lines, hatches, thrusters, vents, light wear. No other text.