Hop City original vinyl hero pack. Started 12 Oct 2026, 19:44 CEST. Deadline: 20:57 CEST (18:57 UTC), finish current hero then lineup and notes. Deliver raccoon, pigeon, tuxedo-cat, corgi, duckling, squirrel in order. Each: one untextured GLB mesh, <=3000 triangles, <=250000 bytes, <=6 materials. Origin ground footprint centre, Y-up, +Z facing, metres, <=1m footprint, .8-1.1m height. 800x800 Cycles game camera 55deg down, 18deg right of rear; front three-quarter. 1600x800 lineup. JSON manifest and NOTES.md. Independent strict GLB audit. Same script builds each from factory-empty scene, exports, fresh-scene imports and validates. No runtime integration in this worker scope; integrating root owns game frames/fps. Visual revision cap: three per hero. No bakes/textures in hero assets.