INFO gpu_gate: gpu slot acquired by blender (pid 2275540, 6000 MiB, batch)
00:00.456  cycles           | WARNING HIPEW initialization failed: Error opening HIP dynamic library
/root/hop-street/build_street.py:23: DeprecationWarning: 'World.use_nodes' is expected to be removed in Blender 6.0
  s.render.image_settings.file_format='PNG'; s.world=bpy.data.worlds.new('Daylight'); s.world.use_nodes=True
/root/hop-street/build_street.py:30: DeprecationWarning: 'Material.use_nodes' is expected to be removed in Blender 6.0
  m=bpy.data.materials.new(name); m.diffuse_color=(*color,1); m.use_nodes=True
Blender 5.2.0 LTS (hash fbe6228777e7 built 2026-07-14 01:32:04)
00:02.638  render           | Saved: '/root/hop-street/hedge-clay.png'
[INFO ] services.locationservice ...............: Not adding link to MakeHuman user data, since neither explicit path nor auto-discovery is set in preferences.
[INFO ] mpfb.init ..............................: Build info FROM_SOURCE
[INFO ] mpfb.init ..............................: Online access preference is not enabled. Not checking if MakeHuman is online.
[INFO ] mpfb.init ..............................: MPFB initialization has finished.
Info: Baking map saved to internal image, save it externally or pack it
Info: Baking map saved to internal image, save it externally or pack it
INFO Draco is available, use library at /root/blender-spike/blender-5.2.0-linux-x64/5.2/scripts/addons_core/io_scene_gltf2/libbf_intern_draco_bridge.so
INFO MeshOptimizer is available, use library at /root/blender-spike/blender-5.2.0-linux-x64/5.2/scripts/addons_core/io_scene_gltf2/libbf_intern_meshopt_bridge.so
20:03:25 | INFO: Starting glTF 2.0 export
20:03:25 | INFO: Extracting primitive: hedge
20:03:25 | WARNING: More than one shader node tex image used for a texture. The resulting glTF sampler will behave like the first shader node tex image.
20:03:25 | INFO: Primitives created: 1
20:03:25 | INFO: Finished glTF 2.0 export in 0.013534307479858398 s

20:03:25 | INFO: Data are loaded, start creating Blender stuff
20:03:25 | INFO: Blender create Mesh node hedge
20:03:25 | INFO: glTF import finished in 0.01s
VALIDATED {"slug": "hedge", "glb": "hedge.glb", "size_m": [1.8, 1.8, 1.3], "tris": 1948, "materials": ["Body"]}
/root/hop-street/build_street.py:268: DeprecationWarning: 'World.use_nodes' is expected to be removed in Blender 6.0
  s.world=bpy.data.worlds.new('Soft daylight');s.world.use_nodes=True;s.world.node_tree.nodes['Background'].inputs[0].default_value=(.65,.73,.85,1);s.world.node_tree.nodes['Background'].inputs[1].default_value=.55
00:07.932  render           | Saved: '/root/hop-street/hedge.png'
00:14.896  render           | Saved: '/root/hop-street/hedge-side.png'
DELIVERED hedge

Blender quit
