Video game vehicle design turnaround plate, photorealistic CG concept art, on a plain light grey background. An open-top two-seat sports hover car: a sleek low wedge body with sculpted flanks and a raised rear deck, a low wraparound windscreen, two seats side by side, a steering yoke, twin turbine engines faired INTO the rear flanks with glowing exhaust rings (no engines on top), a small rear spoiler fin, four repulsor glow pads under the body, chrome trim. Original design, not from any film, series, anime or game. No logos, no insignia, no text markings, no numbers. Real size 4.8 m long, 2.2 m wide, 1.3 m high, hovering 0.45 m above the ground. Layout: big orthographic side view across the top, front view, rear view and top view below, and a 3/4 front hero view of it hovering above the ground; callouts naming the main parts and dimensions in metres; material swatches (paint, bare metal, rubber, glass, engine glow). Rich believable construction detail, light wear. No other text.