Video game vehicle design turnaround plate, photorealistic, on a plain light grey background. An original-design modern endurance prototype (hypercar class): angular faceted bodywork, a flat wide nose with narrow horizontal LED slits, a closed cockpit in the middle of a low wide body, a shark fin running from the roof to the rear wing, a full-width rear light bar, big rear wing, front splitter, deep side intakes, slick tyres on race rims, slim LED headlight clusters. Original design, no brand, no logo, no badge, no licence plate text. Real size 5.00 m long, 2.00 m wide, 1.15 m high, wheelbase 3.05 m. Layout: big orthographic side view across the top, front view, rear view and top view below, and a 3/4 front hero view; callouts naming the main parts and dimensions in metres; material swatches (paint, rubber, chrome, plastic, glass, carbon fibre). Rich real-world construction detail, light believable wear. No other text.