Built twelve-person sci-fi rescue lifeboat pod (9.0 m long, 4.0 m span/diameter) with bullet nose, 10 porthole windows over a 3D cabin interior, dorsal docking collar with hinged Hatch, strobe beacon, swept stabiliser fins, and 4 aft rocket engines.
Triangle count: 35,860 triangles across Hull and articulated Hatch (GLB size 5.86 MB).
Materials (8): Paint (neutral baked base multiplied by linear RGB [0.85, 0.35, 0.05]), Hull_White, Bare_Metal, Scorched_Metal, Dark_Interior, Glass (alpha BLEND), Engines (blue emissive), and Lamps.
Texture sizes: Cycles-baked 1024x1024 base colour and normal maps, 512x512 packed ORM (occlusion/roughness/metallic) maps, and 16x4 lamp palette.
Poly Haven CC0 texture IDs used: concrete_floor_painted, metal_plate_02, rusty_metal_02, metal_plate (https://polyhaven.com/license).
Differences from reference sheet: added 3D interior crash seats and HUD consoles visible behind the 10 tinted porthole windows, plus detailed gimbal actuators and cooling bands on the four rear engines.
