Build space-opera light cruiser: a long slab hull with a narrow bow, a tall command tower near the stern, four twin-gun turrets (two dorsal, two ventral), point-defence guns, a hangar opening under the bow, four big engines in a block at the stern, armour belts, many lit window strips (the one on sheet.jpg) as a production, REALISTIC 3D game asset in Blender, for Forge's asset library. Look at the reference images in this directory with your image tool first: sheet.jpg. It must look like a real object from a modern third-person game up close: never blocky, never toy-like, never flat colours. Blender 5.2 is headless on another machine. Write bpy scripts here and run them with: ssh gex44 /root/blender-spike/blender-5.2.0-linux-x64/blender -b --python-exit-code 1 --python /root/fal-author/light-cruiser-v1/