Armed military hover recon speeder (6.5 m × 3.0 m × 2.1 m, hovering at 0.5 m): angular open-top two-crew hull, raked hollow front air intakes, 4 conical vectoring lift fans, bolted side skirts, rear pintle twin gun, 6 storage boxes and dual antenna array.
Triangles: 50,017 across 7 mesh nodes (Hull, Turret_1, Gun_1, Fan_FL, Fan_FR, Fan_RL, Fan_RR) + 16 contract empties; GLB size: 8.02 MiB.
9 materials: Paint (neutral baked detail + field-green baseColorFactor [0.30, 0.33, 0.24]), BareMetal, DarkMetal, Rubber, Cockpit, Weapons, Glass (alpha BLEND), Engines (cyan emissive) and Lamps (emissive).
Texture sizes: Cycles GPU baked 1024×1024 base colour and normal maps, 512×512 ORM maps (64×64 for Glass/Engines/Lamps), shared across parts with world-scale tiling.
Poly Haven CC0 ids: metal_plate_02, rusty_metal_03, rubberized_track, fabric_leather_02 (https://polyhaven.com/license).
Differences from reference: pintle twin gun is centered on the roll-arch matching the top and 3/4 views (slightly offset in front/rear orthographic views); no text, numbers or faction insignia.
