Build modern european medium-wheelbase high-roof commercial panel / utility van (sprinter / transit / master class, unbranded): clean aerodynamic front cab with large windscreen, black plastic lower bumper and side rubbing strips, recessed panel stampings on the cargo sides, a sliding side cargo door on the right side with track rail, vertical rear tail lamps, and twin rear cargo doors (the one on sheet.jpg) as a production, REALISTIC 3D game asset in Blender, for Forge's asset library. Look at the reference images in this directory with your image tool first: sheet.jpg, trellis.preview.png, trellis.glb, trellis_info.json. It must look like a real object from a modern third-person game up close: never blocky, never toy-like, never flat colours. Blender 5.2 is headless on another machine. Write bpy scripts here and run them with: ssh gex44 /root/blender-spike/blender-5.2.0-linux-x64/blender -b --python-exit-code 1 --python /root/fal-author/panel-van-v1/