Build original-design modern rally car built from a compact three-door hatchback with angular creased panels, a short bonnet, a steeply raked windscreen and slim LED headlights: wide wheel arches, a big rear wing, a roof air scoop, mud flaps behind every wheel, gravel tyres on white multi-spoke rims, a light pod with four extra lamps on the bonnet, a sump guard, a roll cage and two bucket seats visible through the glass, light mud and dust on the lower body (the one on sheet.jpg) as a production, REALISTIC 3D game asset in Blender, for Forge's asset library. Look at the reference images in this directory with your image tool first: sheet.jpg. It must look like a real object from a modern third-person game up close: never blocky, never toy-like, never flat colours. Blender 5.2 is headless on another machine. Write bpy scripts here and run them with: ssh gex44 /root/blender-spike/blender-5.2.0-linux-x64/blender -b --python-exit-code 1 --python /root/fal-author/rally-car-v1/