Build original space-opera starfighter (cinematic space-battle style, our own design): a sleek arrowhead fuselage with a bubble canopy, two swept main wings with a laser cannon on each wingtip and a small dorsal fin, two small canards, twin big round engines at the rear with glowing nozzles, missile hardpoints under the wings, panel lines and greebles (the one on sheet.jpg) as a production, REALISTIC 3D game asset in Blender, for Forge's asset library. Look at the reference images in this directory with your image tool first: sheet.jpg. It must look like a real object from a modern third-person game up close: never blocky, never toy-like, never flat colours. Blender 5.2 is headless on another machine. Write bpy scripts here and run them with: ssh gex44 /root/blender-spike/blender-5.2.0-linux-x64/blender -b --python-exit-code 1 --python /root/fal-author/starfighter-opera-v1/