Video game spacecraft design turnaround plate, photorealistic CG concept art, on a plain light grey background. An original space-opera starfighter (cinematic space-battle style, our own design): a sleek arrowhead fuselage with a bubble canopy, two swept main wings with a laser cannon on each wingtip and a small dorsal fin, two small canards, twin big round engines at the rear with glowing nozzles, missile hardpoints under the wings, panel lines and greebles. Original design, not from any film, series, anime or game. No logos, no insignia, no flags, no text markings, no numbers on the craft. Real size 13.5 m long, 11.0 m wingspan, 3.4 m high. Layout: big orthographic side view across the top, front view, rear view and top view below, and a 3/4 front hero view; callouts naming the main parts and dimensions in metres; material swatches (hull paint, bare metal, heat-scorched metal, glass, engine glow). Rich believable construction detail: panel lines, hatches, thrusters, vents, light wear. No other text.