Build __NAME__ as a production, REALISTIC 3D game asset in Blender, for Forge's asset library. Look at the reference images in this directory with your image tool first: __REFS__. It must look like a real object from a modern third-person game up close: never blocky, never toy-like, never flat colours. __FEEDBACK__ Blender 5.2 is headless on another machine. Write bpy scripts here and run them with: ssh gex44 /root/blender-spike/blender-5.2.0-linux-x64/blender -b --python-exit-code 1 --python __REMOTE__/